I relied on waypoints in many video games, including halo, to navigate and to make sense of where I was supposed to go.

Most gamers depend on them. I played Ninja Gaiden, which is known for its high difficulty, and I became stuck, unable to reach the next area or finish the game because I was disoriented in the map, which felt like a maze.

The image depicts a wooden floor with a glossy finish, reflecting light. The floorboards are arranged in a linear pattern, showcasing a rich, warm brown color. In the foreground, there is a set of white arrows made from paper or adhesive material, pointing towards an open door. The arrows are evenly spaced and lead in a straight line, indicating a direction.

To the left, there is a piece of furniture that appears to be a wooden nightstand or dresser. It has a simple design with a smooth surface and a few visible drawers. The wood grain is visible, adding texture to the piece. The edges of the furniture are rounded, and it is positioned close to the wall.

In the background, there is an open door that leads into another room. The door is white and has a simple design with no visible embellishments. The wall adjacent to the door is painted in a darker color, contrasting with the light-colored door. The floor continues into the room beyond the door, maintaining the same wooden finish.

The overall setting appears to be an indoor space, likely a home or a similar environment, characterized by its clean and organized appearance. There are no people present in the image, and no additional objects or decorations are visible in the immediate vicinity. The lighting is warm and inviting, enhancing the wooden tones of the floor and furniture.
California, USA Written, published, and designed in California, USA